Lighting Program 3Thu Jul 19 2021

Light Show Design Overview with MA 3D and GrandMA on PC

Leveraging the sophisticated capabilities of MA 3D and GrandMA on PC, I crafted a groundbreaking light show that delivers an immersive experience akin to being part of a Godzilla movie scene. This advanced technology allowed me to synchronize an array of carefully selected lighting fixtures with Godzilla's thematic music, creating an atmosphere unmatched by any other. With the aid of MA 3D for previsualization in a three-dimensional space and GrandMA on PC for unparalleled control over the lighting, I ensured that each visual effect was perfectly aligned with the dynamics of the music. Here’s a brief overview of the main lighting fixtures I used and their roles in this visually stunning production:

- BAR300 (100 units, 46 channels): Serving as the primary source of background lighting on stage, these fixtures produced dynamic effects that mimic ocean waves, thunderstorms, and urban destruction scenes. The precise control afforded by the software tools enabled a seamless transition from calm to chaos, providing the audience with an unforgettable visual feast. 

- AECO10 HR (4 units, 35 channels): I employed these high-resolution fixtures to spotlight specific, intense moments, such as mimicking Godzilla's gaze or replicating the movies' special effects. The accuracy in control helped craft an atmosphere that was both tense and captivating.

- XP500BEAM (184 units, 21 channels): Symbolizing Godzilla's formidable power and destructiveness, the intense beams of light cutting through the darkness were a product of the precise programming and control capabilities of the software, enhancing the music's climax with breathtaking visual effects.

- TransRotScale (11 units, 18 channels): The software's flexibility allowed me to rotate, scale, and morph the lighting, creating dynamic scenes that gave the illusion of Godzilla moving through the environment, adding an incredible sense of realism to the show.

- BL200 VS 4 and Strobe (181 units in total, 12 channels): Used for creating lightning effects in combat and explosion scenes, these fixtures and strobes added a powerful rhythmic and dynamic element to the entire show, thanks to the sophisticated sequencing and timing control through the software.

- SSharpVL (120 units, 28 channels): Sharp lighting effects simulating the collapse of buildings and destruction scenes were choreographed to perfection, presenting the audience with a visually arresting spectacle.

- acme Xp16RBSW (112 units, 19 channels): The rich color palette and lighting transitions brought depth and detail to the scenes, making the performance more vivid and lifelike. This was achieved through the advanced programming capabilities of GrandMA on PC and the visualization tools of MA 3D.

Through the integration of MA 3D and GrandMA on PC, I was able to push the boundaries of light show design, blending creativity with technology to produce a performance that captivated the audience visually and emotionally, echoing the awe-inspiring essence of Godzilla's legendary presence.


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